Toontown infinite theme12/29/2023 ![]() Moods are identified by symbols that appear above a doodle's head.Ī doodle is feeling affectionate towards their owner and may want some extra attention. Each mood can affect how a doodle performs. For example, a doodle that has a trait of being often tired would become tired frequently after performing single tricks, while a rarely tired doodle almost never tires out after performing tricks. Different traits can influence how often certain moods occur. It is also recommended that Toons train their doodles when the Doodle Trick Boost Silly Team is active for frequent performance of tricks and earning more skill points.ĭoodles can experience a variety of moods that affect their overall behavior. Repeating a phrase as much as possible is very time consuming but remains the simplest way of training a doodle. The fastest way, when training, is to say a trick phrase repeatedly. In other words, a fully trained doodle may easily perform five to ten tricks without getting tired, whereas an untrained doodle may be exhausted after performing one trick.Īs mentioned above, there are many ways to have a doodle return to a positive state after being in a negative state (i.e. Each time a trick is being trained, the accuracy and a doodle's stamina with that trick increase. This means Toons need to have their doodle perform 2,000 successful tricks before maximum accuracy and laff for those tricks can be reached.Īlthough Toons can train doodles during Cog battles, a faster method is to simply train them at an estate. A Toon can purchase each of the following trick phrases with the exception of Jump.Įach trick starts at 0 skill points and has the standard maximum skill points of 10,000 each trick gives 5 skill points. Toons can purchase other tricks from Clarabelle's Cattlelog for up to 600 jellybeans each. To help the doodle feel happy, a Toon can feed them jellybeans and say positive phrases to them, such as "Good boy!" or "Good girl!". Doodles can become tired after performing tricks and need rest. As the trick meter increases, the laff the trick restores also increases until it reaches its maximum value. If the trick is successfully performed, the doodle heals any Toons in close proximity and gains points in their trick meter on the doodle panel. Once the doodle approaches a Toon, a desired trick phrase can then be selected by that Toon.Īfter a Toon selects the desired trick phrase, their doodle then either performs the trick successfully or unsuccessfully. To teach a doodle a trick, or practice a trick, use the SpeedChat phrase "Here girl!" or "Here boy!" from the "Pets" section, or select the "Call" button from the doodle panel. This is the most basic trick that a doodle can learn, capable of restoring up to 10 laff when fully trained, and 5 laff with minimal training. Jump is the very first doodle trick that every Toon obtains by default. The following traits are considered best. The following traits are considered good. The following traits are considered worse. To find doodles with good or best traits, visit the Pet Shop from The Brrrgh or Donald's Dreamland. Traits determine how a doodle may behave. When adopting a doodle, a list of specific traits appear on the respective doodle.
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